the section for 'unusual mediasubjects' we'd like to
In 1971 3M had an immensely popular card game called Sleuth (later reissued by Avalon Hill) designed by Sid Sackson. A jewel is missing, and you have to determine which one it is. You go about this pretty much in the same way Cluedo is played by asking about the hand your opponent is dealt and using the deductive methods of e.g. Mastermind. It's not widely known that this great card game originally started out as a board game put out four years earlier by Ideal, called "The Case of the Elusive Assassin: An Ellery Queen Mystery Game." Sackson made use of a board which players maneuver around in order to get to specific squares that allow them to make specific inquiries. The map on the game board represents an area of a country divided into thirty six sectors. In one sector there is an assassin waiting to commit a terrible crime. Players move around the board only to adjacent sectors or they may remain in the sector they are in, collecting information, checking out sectors - and finally, by shrewd deduction, determining the position of the elusive assassin. It was certainly quite interesting, but not as elegant as Sleuth was. Ellery Queen Mystery Games with 'Case of the Elusive Assassin' (1967) was part of Ideal's Mystery Classics series, which also includes Sherlock Holmes (!) in Murder on the Orient Express (1967), Sax Rohmer's Fu Manchu's Hidden Hoard (1967) and Agatha Christie's And Then There Were None (1968) based on 'Ten Little Indians'.
In 1973 a Janus Mystery Jigsaw Puzzle appeared. It is featured an Ellery Queen
story on the back of the box The Case of His Headless Highness.
There were other Mysteries in the series but
not by Ellery Queen. E.g.
The Case of the Shaky Showman
and The Case of the Snoring Skinflint both
written by Henry Slesar. With over 500
interlocking pieces the puzzle's size is 15" x 22". The idea was to read the
story on the back of the box, try solving the mystery before you did the jigsaw puzzle.
Then you see the solution pictured in the finished puzzle.
1986 Ellery Queen's
Mystery Magazine also came forward
omeone's about to get away with murder of Abby Doorn. Unless you can catch them. Abby Doorn, the wealthy benefactor of Doorn Hospital, is being wheeled into emergency surgery. The gallery is filled with spectators, all hushed as the brilliant Dr. Janney prepares to operate. Suddenly a cry goes up from the scrub nurse, "She's being murdered!" Clearly, this is a case for Ellery Queen. Who would want to harm Abby Doorn? Her loving daughter? The crazed housekeeper? Perhaps the brilliant but cranky Dr.Janney? Everyone had an alibi - or so it seems. Ellery Queen is faced with the most difficult case in his career. And he is turning to you for help. This YOU-SOLVE-IT video mystery lets you solve the murder. After watching the 30 minutes videotape, you'll have to make deductions from all of the evidence and determine who killed Abby Doorn. The game has 256 different endings so you'll never play the same game twice. It's easy to play and best of all, it's fun! You'll never have to hassle with fast forwarding or rewinding of the tape. Instead you'll use the unique detective cards which uncover the hidden evidence that Ellery finds throughout the case. Operation MURDER is fun for the whole family. Play it alone, or with up to ten, or more players. Someone's murdered Abby Doorn. Isn't it time for you to go solve the case. (VHS cover)
This softcover book titled: Mystery Plays: 8 Plays for the Classroom Based on Stories by Famous Writers. Includes: Sir Arthur Conan Doyle, Nathaniel Hawthorne, Ellery Queen, Dashiel Hammett, O. Henry ... This book has reproducible pages of mystery plays for classroom grades 4-8.